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7 days to die best weapons
7 days to die best weapons







7 days to die best weapons

Now Zombies are set to look for certain intensity ranges and when their threshold is exceeded they wake up. When you makes a noise it is as if you turned on a light of a different brightness for each sound type and said light diminishes for each block it travels while ignoring any blocks in its way. Now as for waking zombies in my experience the way noise works is like a light map. For example seeing a car in the distance and unloading your gun into it until it explodes will be treated as if you were standing in the car when it exploded regardless of how far away you were from it. Since the game always treats it as if it occurred right at the players exact location including the sound of explosions. The game kinda already does that as using a silencer automatically lowers your damage unless you have all the Urban Combat books.Īs for all noise is emitted form the player that also includes any cabinet doors that you shoot off and the sound of any grenades that you throw. Now let's add a whole bunch of new subsonic ammo into the game! Kidding, seriously. Using regular (supersonic) ammo will ruin a suppressor. You can, but you are supposed to run ammo designed for being quiet.

7 days to die best weapons

Oh, and from real-world use, you do not run standard ammo in a suppressed weapon. I use it on the SMG so it looks like my MP5, whether it works or not. I use it on the SMG, pistol, and the older sniper rifle. As I enter an area, I work near targets first and move out from, there, if there is a cluster near each other, I save that for last as they probably will hear the shot near them. I use stealth play pretty much all the time, and I can tell you, if there are no close zombies near you or target when you fire the the rifles with the suppressor attached, they will not hear it. With the Marksman snd Sniper rifles, most, if not all Zeds, are a one shot kill with a head shot. I 100% agree with this, I use to use on an SMG, but in most cases, it's not a one shot kill. Many times ive been able to pop sleeping Zs in a POI without waking up the others. The noise range is definitely reduced by a decent margin.

7 days to die best weapons

Sure, it does produces a "snap" sound that can alert another zombie but only if its considerably close to you.

7 days to die best weapons

So you can imagine with high level perks how insane this gets to be.Īnd contrary to previous comments, silencers does make a difference. I got a level 6 in one of my game that's at 127 damage, and i think i only have Perception and Dead Eye to level 2.









7 days to die best weapons