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Jedi academy lightsaber combat
Jedi academy lightsaber combat







jedi academy lightsaber combat

This is one thing I can't wave off as a product of the game's age- games like Halo and Morrowind were able to present their stories in truly intriguing and explosive ways, so Jedi Academy gets no leniency from me. In addition to this, having a lightsaber means you have very little incentive to ever try one of the numerous blasters and other weapons the game gives you access to- why would I use anything other than the lightsaber? As a final note, while the story does seem interesting as an elevator pitch, the execution is terribly bland and excruciatingly dull. However, it's hard to hold the game up to standards set by games over a decade after it. This game would have heavily benefitted from a more focused dueling system such as Metal Gear Rising or even For Honor. I looked through the game's manual and while there was a fairly expansive list of different techniques, moves, and special attacks, none ever felt like they had any superior function to just wildly swinging and hoping I came out on top. But when you do come up against another lightsaber user, the outcome of such battles feels almost random. Tusken Raiders, Stormtroopers, and the other various enemies you come across fall to your blade like so many tufts of grass. By the very nature of what Star Wars makes out the lightsaber to be, anything other than another lightsaber user is pretty much defenseless against you.

jedi academy lightsaber combat

I find the base concept- kind of DOOM in Star Wars- to be very interesting, particularly cause who doesn't love playing as a customizable Jedi? The big problem for me, I think, is that playing as a Jedi in this game with a lightsaber is rather dull. That has more to do I think with my expectations going into it than the game's actual qualities. I have to be honest, this game was kind of underwhelming.









Jedi academy lightsaber combat